CGDI - Simple GDI Set And Reset
In MFC, GDI Objects need to be selected and then destroyed. CGDI and its derived classes take care of this by selecting the object in the constructor and deselecting it in the destructor. CGDIObject is a template class which takes as its parameter the CGdiObject-derived class. This class library only accounts for a few of the set/get function pairs. This could be extended by creating classes for each of the CDC Set/Get functions. Examples:
// Example to draw a line using the BLACK_PEN stock object
void DrawLine(CDC* pDC)
{
CStockObject theObject(pDC, BLACK_PEN);
pDC->LineTo(100, 100);
}
// Example to draw a line using a custom pen
void DrawLinesWithPen(CDC* pDC)
{ // Current Pen Selected
CPen thePen(PS_SOLID, 3, RGB(100, 200, 2));
CGDIObject
pDC->LineTo(100, 100);
// Use brackets to nest calls
{
CPen theOtherPen(PS_SOLID, 3, RGB(200, 10, 2));
CGDIObject
pDC->LineTo(200, 200);
} // thePen Selected
pDC->LineTo(300, 300);
} // Current Pen Selected
// helper template function for unused parameters
template
void Unused(T rT)
{
static_cast
};
class CGDI
{
protected:
CDC* m_pDC;
CGDI(CDC* pDC) :
m_pDC(pDC)
{
}
virtual ~CGDI()
{
m_pDC = NULL;
}
};
// Class to select a stock object
class CGDIStockObject : public CGDI
{
CGdiObject* m_pLastObject;
public:
CGDIStockObject(CDC* pDC, int nIndex) : CGDI(pDC),
m_pLastObject(NULL)
{
m_pLastObject = m_pDC->SelectStockObject(nIndex);
}
virtual ~CGDIStockObject()
{
if (m_pLastObject)
{
Unused(m_pDC->SelectObject(m_pLastObject));
m_pLastObject = NULL;
}
}
};
class CGDITextColor : public CGDI
{
COLORREF m_LastColor;
public:
CGDITextColor(CDC* pDC, COLORREF theColor) : CGDI(pDC),
m_LastColor(RGB(0,0,0))
{
m_LastColor = m_pDC->SetTextColor(theColor);
}
virtual ~CGDITextColor()
{
Unused(m_pDC->SetTextColor(m_LastColor));
}
};
class CGDIBackColor : public CGDI
{
COLORREF m_LastColor;
public:
CGDIBackColor(CDC* pDC, COLORREF theColor) : CGDI(pDC),
m_LastColor(RGB(0,0,0))
{
m_LastColor = m_pDC->SetBkColor(theColor);
}
virtual ~CGDIBackColor()
{
Unused(m_pDC->SetBkColor(m_LastColor));
}
};
class CGDIBackMode : public CGDI
{
int m_LastMode;
public:
CGDIBackMode(CDC* pDC, int theMode) : CGDI(pDC),
m_LastMode(0)
{
m_LastMode = m_pDC->SetBkMode(theMode);
}
virtual ~CGDIBackMode()
{
Unused(m_pDC->SetBkMode(m_LastMode));
}
};
// This class can be used like this:
// CGDIObject
// CGDIObject
template
class CGDIObject : public CGDI
{
T* m_pLast;
public:
CGDIObject(CDC* pDC, T* pObject) : CGDI(pDC),
m_pLast(NULL)
{
if (pObject)
{
m_pLast = pDC->SelectObject(pObject);
}
}
virtual ~CGDIObject()
{
if (m_pLast)
{
Unused(m_pDC->SelectObject(m_pLast));
m_pLast = NULL;
}
}
};
class CGDITextAlign : public CGDI
{
UINT m_Last;
public:
CGDITextAlign(CDC* pDC, UINT nTextAlign) : CGDI(pDC),
m_Last(0)
{
m_Last = pDC->SetTextAlign(nTextAlign);
}
virtual ~CGDITextAlign()
{
Unused(m_pDC->SetTextAlign(m_Last));
}
};
class CGDIROP : public CGDI
{
int m_Last;
public:
CGDIROP(CDC* pDC, int nROP) : CGDI(pDC),
m_Last(0)
{
m_Last = pDC->SetROP2(nROP);
}
virtual ~CGDIROP()
{
Unused(m_pDC->SetROP2(m_Last));
}
};
class CGDIMapMode : public CGDI
{
int m_Last;
public:
CGDIMapMode(CDC* pDC, int nMapMode) : CGDI(pDC),
m_Last(0)
{
m_Last = pDC->SetMapMode(nMapMode);
}
virtual ~CGDIMapMode()
{
Unused(m_pDC->SetMapMode(m_Last));
}
};